Thursday 5 November 2009

ZoomBoxPanel, adding a fade out subsidiary slider control: Part 4

Introduction

This is the fourth in a series of articles that show you how to build a powerful WPF custom control to use instead of the standard WPF Viewbox class.

The first article, 'ZoomBoxPanel implementing a choice of page view zoom modes in WPF: Part 1', introduced the core functionality of the ZoomBoxPanel, its ability to resize its contents into a number of different zoom modes, such as 'Fit Page' and 'Fit Width'.
The second article 'ZoomBoxPanel: add custom commands to a WPF control: Part 2' extended ZoomBoxPanel to support both standard and custom commands to zoom and rotate its contents.
The third article 'ZoomBoxPanel, adding full mouse support and animation to a WPF custom control: Part 3'  extended ZoomBoxPanel to support the use of the mouse and the mouse wheel in different modes and in addition animation was added for zoom transitions.

This article adds a new subsidiary slider control to control the ZoomBoxPanel. The slider is designed to sit on top of the visual content and fade into the background when not in use, similar to the sliders in Google Earth and Visual Studio.

Subsidiary controls are a useful technique to add an optional user interface to a control that has no visible interface, like ZoomBoxPanel. Floating above the content, with the ability to fade into the background when not being used, these subsidiary controls give an application a modern look and feel.

Using the ZoomBoxSlider


The ZoomBoxSlider is a custom control that is designed to work with the ZoomBoxPanel.
It displays the current zoom scale as a percentage and has buttons to increase and decrease the zoom. In between those is a slider that can be used to control the zoom.
At the bottom is a button that sets the zoom mode to 'Page View'

While the control is being used it is displayed fully opaque. When the mouse is moved away from the control it will gradually fade into the background. As can be seen in the sequence above.
The ZoomBoxSlider makes use of the applications style for the buttons and slider. The example uses the default XP windows style.
The following screenshot show the same control used in an real application that has its own skinned interface.

<zb:ZoomBoxSlider Margin="10" Grid.Row="2" Grid.Column="0"
          HorizontalAlignment="Right" VerticalAlignment="Top"
          ZoomBox="{Binding ElementName=zoomBox}"  />


This XAML snippet  adds a  ZoomBoxSlider to the demo window. The first five properties place it in the top right corner in the third row of the grid beneath the toolbar; all standard stuff.

The only special thing that needs to be done is to bind the ZoomBoxPanel instance to the ZoomBox property of the Slider. This links the Slider to the ZoomBoxPanel and potentially allows any number of ZoomBoxPanels and Sliders to be placed on the same window.



The  ZoomBoxSlider Template





The ZoomBoxSlider is a lookless control. Its functionality is defined in a C# class while its user interface is defined in an XAML template. This allows the look of the control to be changed without affecting its core functionality.


This is the template for the  ZoomBoxSlider.



<Style TargetType="{x:Type zb:ZoomBoxSlider}">
    <Setter Property="SnapsToDevicePixels" Value="true"/>
    <Setter Property="BorderBrush" Value="{StaticResource ZB_DefaultBorderBrush}"/>
    <Setter Property="Background" Value="{StaticResource ZB_DefaultBackgroundBrush}"/>
    <Setter Property="Foreground" Value="{StaticResource ZB_DefaultForegroundBrush}"/>
    <Setter Property="BorderThickness" Value="1"/>
    <Setter Property="MinHeight" Value="120"/>
    <Setter Property="MinWidth" Value="40"/>
    <Setter Property="ContOpacity" Value="1.0"/>
    <Setter Property="Template">
        <Setter.Value>
            <ControlTemplate TargetType="{x:Type zb:ZoomBoxSlider}">
                <Border Grid.Column="1" Width="{TemplateBinding Width}" Height="{TemplateBinding Height}" BorderBrush="{TemplateBinding BorderBrush}"
                    BorderThickness="{TemplateBinding BorderThickness}"
                    Margin="0">
                    <Grid >
                        <Grid.RowDefinitions>
                            <RowDefinition Height="13" />
                            <RowDefinition Height="10" />
                            <RowDefinition />
                            <RowDefinition Height="10" />
                            <RowDefinition Height="20" />
                        </Grid.RowDefinitions>
                        <Grid Name="PART_outerGrid" Background="{TemplateBinding Background}" Grid.RowSpan="5" 
                                Opacity="{Binding Path=ContOpacity,Mode=OneWay,RelativeSource={RelativeSource TemplatedParent}}" />
                        <TextBlock Name="PART_DisplayText" 
                                   Text="{Binding Path=Zoom,Mode=OneWay,RelativeSource={RelativeSource TemplatedParent},Converter={StaticResource zoomBoxSliderDisplayConverter}}" 
                                   TextAlignment="Center" FontSize="9" VerticalAlignment="Center" 
                                   Opacity="{Binding Path=ContOpacity,Mode=OneWay,RelativeSource={RelativeSource TemplatedParent}}" />
                        <Slider Grid.Row="2"  Name="PART_Slider"  TickPlacement="Both" Orientation="Vertical" 
                                Maximum="{Binding Path=MaxZoomTick,Mode=OneWay,RelativeSource={RelativeSource TemplatedParent}}" 
                                Minimum="{Binding Path=MinZoomTick,Mode=OneWay,RelativeSource={RelativeSource TemplatedParent}}" 
                                Value="{Binding Path=ZoomTick,Mode=TwoWay,RelativeSource={RelativeSource TemplatedParent}}"
                                LargeChange="10" 
                                SmallChange="1" 
                                TickFrequency="10" 
                                MinHeight="100" 
                                HorizontalAlignment="Center" 
                                Opacity="{Binding Path=ContOpacity,Mode=OneWay,RelativeSource={RelativeSource TemplatedParent}}" />
                        <Button Grid.Row="4"  Name="PART_FitPageButton" Command="Zoom" HorizontalContentAlignment="Center" VerticalContentAlignment="Center" Opacity="{Binding Path=ContOpacity,Mode=OneWay,RelativeSource={RelativeSource TemplatedParent}}">
                            <Grid>
                                <Canvas Height="12" Width="18">
                                    <Rectangle Canvas.Left="3" Canvas.Top="3" Height="6" Width="12" Stroke="{StaticResource ZB_LightBackgroundHighlight}" Fill="{StaticResource ZB_LightBackgroundHighlight}" />
                                    <Rectangle Canvas.Left="1" Canvas.Top="1" Height="2" Width="2" Stroke="{StaticResource ZB_LightBackgroundHighlight}" Fill="{StaticResource ZB_LightBackgroundHighlight}" />
                                    <Rectangle Canvas.Left="1" Canvas.Top="9" Height="2" Width="2" Stroke="{StaticResource ZB_LightBackgroundHighlight}" Fill="{StaticResource ZB_LightBackgroundHighlight}" />
                                    <Rectangle Canvas.Left="15" Canvas.Top="9" Height="2" Width="2" Stroke="{StaticResource ZB_LightBackgroundHighlight}" Fill="{StaticResource ZB_LightBackgroundHighlight}" />
                                    <Rectangle Canvas.Left="15" Canvas.Top="1" Height="2" Width="2" Stroke="{StaticResource ZB_LightBackgroundHighlight}" Fill="{StaticResource ZB_LightBackgroundHighlight}" />
                                </Canvas>
                            </Grid>
                        </Button>
                        <Button Grid.Row="1"  Name="PART_ZoomInButton" Command="IncreaseZoom" HorizontalContentAlignment="Center" VerticalContentAlignment="Center" Opacity="{Binding Path=ContOpacity,Mode=OneWay,RelativeSource={RelativeSource TemplatedParent}}"></Button>
                        <Button Grid.Row="3"  Name="PART_ZoomOutButton" Command="DecreaseZoom" HorizontalContentAlignment="Center" VerticalContentAlignment="Center" Opacity="{Binding Path=ContOpacity,Mode=OneWay,RelativeSource={RelativeSource TemplatedParent}}"></Button>
                    </Grid>
                </Border>
            </ControlTemplate>
        </Setter.Value>
    </Setter>
</Style>


As this is not a beginners article I will not explain all this, except to point out some key features.



The Opacity of the controls within the template is bound to the dependency property ContOpacity of the parent object.

Other template control properties are also bound to dependency properties of the parent, such as the slider's position is bound to the ZoomTick dependency property.


By using binding in this way the parent class can alter the appearance of the control indirectly by simply changing the values on it own properties.



To make it easier to customize the control without the effort of re-writing the template, I placed the color choices in separate definitions.



<LinearGradientBrush x:Key="ZB_LightBackgroundHighlight" StartPoint="0,0" EndPoint="0,1">
    <GradientBrush.GradientStops>
        <GradientStopCollection>
            <GradientStop Color="#D0D0D0" Offset="0.0"/>
            <GradientStop Color="#A5A5A5" Offset="1.0"/>
        </GradientStopCollection>
    </GradientBrush.GradientStops>
</LinearGradientBrush>
<SolidColorBrush x:Key="BS_DefaultBorderBrush_dark" Color="#FF7D7D7D" />
<SolidColorBrush x:Key="ZB_DefaultBorderBrush" Color="#FF909090" />
<SolidColorBrush x:Key="ZB_DefaultBackgroundBrush" Color="#FFD0D0D0" />
<SolidColorBrush x:Key="ZB_DefaultForegroundBrush" Color="#FF000000" />


At the top of the control the current zoom percentage is displayed in the TextBlock 'PART_DisplayText'.

This is bound to the Zoom property of the parent which is a double and which will contain values with many digits after the decimal point.


In order to show a rounded percentage figure a custom converter is used.



<zb:ZoomBoxSliderDisplayConverter x:Key="zoomBoxSliderDisplayConverter"/>


The converter itself is a small class written in C#.



public class ZoomBoxSliderDisplayConverter : IValueConverter
{
    public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        double? d = value as double?;
        if (d != null)
            return String.Format("{0:0.}%", d);
        return "0%";
    }
    public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        throw new NotSupportedException("unexpected Convertback");
    }
}


The  ZoomBoxSlider Code






The ZoomBoxSlider class comprises of about 230 lines of C# code, which is a lot of code for a straight forward control like this.

There is a fair amount of interesting functionality in there though and of course WPF and dependency properties in particular, require a lot of verbose code.



Dependency Properties






The class defines the following dependencies, most of which are used in the user interface template shown above.



        private static DependencyProperty ContOpacityProperty;
        private static DependencyProperty ZoomTickProperty;
        private static DependencyProperty MinZoomTickProperty;
        private static DependencyProperty MaxZoomTickProperty;
        private static DependencyProperty ZoomProperty;
        private static DependencyProperty ZoomBoxProperty;
        private static DependencyProperty TargetElementProperty;


ContOpacity is used to set the opacity of the control itself. Using a dependency property makes it easy to apply animation to cause the control to gradually fade away.



The ZoomTick, MinZoomTick and MaxZoomTick are used to set the value and the range of the slider control. 
It would be possible to bind the Slider to the Zoom property, however that would not produce the expected result for the user.


This is because each change in the zoom should be the same relative and not absolute increase. 
So the derived ZoomTick property is used instead to bind to the Slider's value.


ZoomTick is the ratio of the log values of the distance between the zoom value and the minimum zoom and the distance between the zoom value and the maximum zoom.



The following method performs the calculation and it is probably easier to understand than the explanation above.



private void calcZoomTick()
{
    double logMin = Math.Log10(MinZoom);
    double logMax = Math.Log10(MaxZoom);
    double logZoom = Math.Log10(Zoom);
    if (logMax <= logMin)
        logMax = logMin + 0.01;
    double perc = (logZoom - logMin) / (logMax - logMin);
    ZoomTick = (perc * (MaxZoomTick - MinZoomTick)) + MinZoomTick;
}


The slider is a two way link so a change to the ZoomTick must be translated to a change in the Zoom, which is done by this method.



private void calcZoomFromTick()
{
    double logMin = Math.Log10(MinZoom);
    double logMax = Math.Log10(MaxZoom);
    if (logMax <= logMin)
        logMax = logMin + 0.01;
    double perc = (ZoomTick - MinZoomTick) / (MaxZoomTick - MinZoomTick);
    double logZoom = (perc * (logMax - logMin)) + logMin;
    Zoom = Math.Pow(10.0, logZoom);
    Point panelPoint = new Point(ActualWidth / 2, ActualHeight / 2);
    ApplyZoomCommand(panelPoint);
}


The ZoomBox dependency property provides the link between the slider and the control it acts upon.



ZoomBoxProperty = DependencyProperty.Register(
    "ZoomBox", typeof(ZoomBoxPanel), typeof(ZoomBoxSlider),
    new FrameworkPropertyMetadata(null, PropertyChanged_ZoomBox),
    new ValidateValueCallback(ZoomBoxSlider.ValidateIsZoomBox));


The type of the property is obviously ZoomBoxPanel and the validate function simply checks the assigned control is in fact a ZoomBoxPanel



private static bool ValidateIsZoomBox(object value)
{
    return (value == null) || (value is ZoomBoxPanel);
}


A null value is treated as a valid value. This is to allow the Slider to be used in the design process, without it complaining about not having a valid ZoomBox before the designer has a chance to define it.



The Internal Bindings






One of the reasons for the amount of code in the ZoomBoxSlider is replication of functionality.

The ZoomBoxSlider contains a Zoom dependency property that must be kept in sync with the Zoom dependency property of the linked ZoomBoxPanel.


It would be possible to bind the TextBlock in the template directly to the Zoom property in the ZoomBoxPanel. The same could be done with the other properties.


However that would make the control less robust and potentially cause confusion during the design process. So extra C# code is justified to make life easier for the designer.



When the ZoomBox property is set then the following method is called which binds the Sliders properties to the matching properties on the ZoomBoxPanel.



void ZoomBoxChangeEvent()
{
    if (ZoomBox != null)
    {
        Binding binding;
        binding = new Binding();
        binding.Source = ZoomBox;
        binding.Path = new PropertyPath("Zoom");
        binding.Mode = BindingMode.OneWay;
        BindingOperations.SetBinding(this, ZoomProperty, binding);
        binding = new Binding();
        binding.Source = ZoomBox;
        binding.Path = new PropertyPath("ZoomTick");
        binding.Mode = BindingMode.TwoWay;
        BindingOperations.SetBinding(this, ZoomTickProperty, binding);
        binding = new Binding();
        binding.Source = ZoomBox;
        binding.Path = new PropertyPath("MinZoomTick");
        binding.Mode = BindingMode.OneWay;
        BindingOperations.SetBinding(this, MinZoomTickProperty, binding);
        binding = new Binding();
        binding.Source = ZoomBox;
        binding.Path = new PropertyPath("MaxZoomTick");
        binding.Mode = BindingMode.OneWay;
        BindingOperations.SetBinding(this, MaxZoomTickProperty, binding);
    }
}


The buttons in the Slider's template are linked to the control using WPF Commands.

Three commands are configured Zoom, IncreaseZoom and DecreaseZoom.



private void SetUpCommands()
{
    // Set up command bindings.
    CommandBinding binding = new CommandBinding(NavigationCommands.Zoom,
            ZoomCommand_Executed, ZoomCommand_CanExecute);
    this.CommandBindings.Add(binding);
    binding = new CommandBinding(NavigationCommands.IncreaseZoom,
            IncreaseZoomCommand_Executed, IncreaseZoomCommand_CanExecute);
    this.CommandBindings.Add(binding);
    binding = new CommandBinding(NavigationCommands.DecreaseZoom,
            DecreaseZoomCommand_Executed, DecreaseZoomCommand_CanExecute);
    this.CommandBindings.Add(binding);
}


The IncreaseZoom and DecreaseZoom commands are passed straight on to the ZoomBoxPanel.



private void IncreaseZoomCommand_Executed(object sender, ExecutedRoutedEventArgs e)
{
    if (ZoomBox != null)
        NavigationCommands.IncreaseZoom.Execute(null,ZoomBox);
    FocusOnTarget();
}
private void DecreaseZoomCommand_Executed(object sender, ExecutedRoutedEventArgs e)
{
    if (ZoomBox != null)
        NavigationCommands.DecreaseZoom.Execute(null,ZoomBox);
    FocusOnTarget();
}


The Zoom command has no set meaning. The slider interprets this command to be change the zoom mode to FitPage.



private void ZoomCommand_Executed(object sender, ExecutedRoutedEventArgs e)
{
    if (ZoomBox != null)
        ZoomBox.ZoomMode = ZoomBoxPanel.eZoomMode.FitPage;
    FocusOnTarget();
}


Fade away animation



The slider is designed to gradually fade away when it is not being used as explained at the start of this article.



There are five basic requirements for this functionality:




  1. If the mouse is over the control don't fade away.



  2. Don't fade away immediately the mouse has left the control, wait a while. That way the user will not be distracted by the control fading away and the fade away will occur when the users attention is elsewhere.



  3. When the mouse is over the control it should fade in and this should start immediately and happen much faster than the fade out.



  4. The timings and the faded opacity should all be configurable.



  5. It is not just the Slider that could benefit from this functionality.



The final requirement is met by placing the functionality into a separate class from which the slider control inherits.



public class ZoomBoxSlider : TWWPFUtilityLib.TWFadeAwayControl
public class TWFadeAwayControl : Control


The TWFadeAwayControl class defines the following dependency properties:



 



private static DependencyProperty ContOpacityProperty;
private static DependencyProperty FadeAwayDurationProperty;
private static DependencyProperty FadeInDurationProperty;
private static DependencyProperty FadeAwayDelayProperty;
private static DependencyProperty FadedAwayOpacityProperty;


The ContOpacity property contains the current opacity to be used in the template.

The next three properties define the durations in milliseconds and the last property defines the final faded out opacity. It is this property that will most commonly be adjusted at design time.


The following defaults are used for these properties.



private const double DEFAULT_FADEAWAYDURATION = 2000;
private const double DEFAULT_FADEINDURATION   = 450;
private const double DEFAULT_FADEAWAYDELAY    = 3000;
private const double DEFAULT_FADEDAWAYOPACITY = 0.25;


The Fade Away functionality relies on the following three member variables.



bool isVisualActive = true;


If true then the control is being used and is set to full opacity.



private bool mouseIsOver = false;


Records whether the mouse is currently over the control



private double timeSinceMouseOut = 0;


Records the total time since the mouse left the control.



Once an instance has been created and the template applied the control sets its visual state to inactive and starts up its timer.



public override void OnApplyTemplate()
{
    base.OnApplyTemplate();
    setControlVisualActive(false, false);
    SetUpTimer();
}


A DispatcherTimer is a useful class that saves us the trouble of writing multiple threads. The instance method  dispatcherTimer_Tick is called every half a second.



private void SetUpTimer()
{
    dispatcherTimer = new System.Windows.Threading.DispatcherTimer();
    dispatcherTimer.Tick += new EventHandler(dispatcherTimer_Tick);
    dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 0, TICK_DURATION);
    dispatcherTimer.Start();
}


When the mouse is moved into the control then the following method is called.



protected override void OnMouseEnter(MouseEventArgs e)
{
    mouseIsOver = true;
    setControlVisualActive(true, true);
    base.OnMouseEnter(e);
}


The visual state of the control is set to active, if it is not already. The opacity of the control is increased to 1.



protected override void OnMouseLeave(MouseEventArgs e)
{
    mouseIsOver = false;
    timeSinceMouseOut = 0;
    base.OnMouseLeave(e);
}


When the mouse leaves the control the mouseIsOver flag is set to false and the time record is set to zero. So nothing happens right away.



private void dispatcherTimer_Tick(object sender, EventArgs e)
{
    timeSinceMouseOut += TICK_DURATION;
    if ((!mouseIsOver) && (isVisualActive) && (timeSinceMouseOut >= FadeAwayDelay))
    {
        setControlVisualActive(false, true);
    }
}


When the timer method is called the first thing it does is to add 500 milliseconds to the time record.

If the mouse has left the control and it is still active and there has been a three second delay then the control is set to inactive and the control fades away.



This is the method that sets the state of the control, with or animation.



private void setControlVisualActive(bool isOn, bool annimate)
{
    if (isVisualActive != isOn)
    {
        isVisualActive = isOn;
        if (!annimate)
        {
            ContOpacity = isVisualActive ? 1.0 : FadedAwayOpacity;
        }
        else
        {
            double dur = isVisualActive ? FadeInDuration : FadeAwayDuration;
            double toVal = isVisualActive ? 1.0 : FadedAwayOpacity;
            DoubleAnimation da = new DoubleAnimation(toVal, TimeSpan.FromMilliseconds(dur));
            BeginAnimation(ContOpacityProperty, da, HandoffBehavior.SnapshotAndReplace);
        }
    }
}


The non-animated option is the easiest to understand as it simply sets the ContOpacity property to either fully opaque or to the faded opacity set by the designer.



The animated option does the same job but uses a DoubleAnimation instance to do the work in the specified time.

The only thing of interest is the SnapshotAndReplace option. This is required because animations take time and the user may interrupt an animation before it is completed.


For example the control could be half way through a fade operation with an opacity of 0.6. At that moment the user move the mouse into the control and the event creates a new animation to increase the opacity to 1.


What we want to happen is for the opacity to stop decreasing at 0.6 and then rise from that value to 1. That is exactly what the  SnapshotAndReplace options does. There are other options, including the default one, that produce different effects, none of which are desirable in the case.



One last trick





There is one last issue we need to address. At present the Slider only becomes active when the mouse moves over it. However the user can alter the zoom by other means, such as by the mouse wheel, or with  the menu. While the zoom is changing it looks good if the Slider becomes active.


To do this we need a couple of extra methods.



private static void PropertyChanged_Zoom(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
    ZoomBoxSlider z = d as ZoomBoxSlider;
    if (z != null)
        z.FadeAway = false;
}


This method is included in the Sliders Zoom dependency property definition to be called whenever the Zoom changes value. It is a static method so it needs to cast an instance and it then sets  FadeAway to false in order to make the control active again.



public bool FadeAway
{
    get { return !isVisualActive; }
    set { timeSinceMouseOut = 0;  setControlVisualActive(!value, true); }
}


The TWFadeAwayControl class implelents the FadeAway property as an easy way for others to manually trigger a change of status. If the control is set to active and the mouse is not over the control then it will begin to fade after a delay, just as if the mouse left the control.



Conclusion



This article concludes the series on developing a generic custom control that can be used in different WPF projects.

The main principle behind the design of the control  and the main theme of the articles, is that it is desirable to put as much of the complexity into the code as possible in order to keep the XAML design process as simple as possible.



Download


The source code attached to this article is complete and functional and released under the Microsoft Public License.



Exe file


Full Source code - VS2008

1 comment:

  1. Over on CodeProject, you mentioned you would be working on part 5 at some point with support for scrolling. Any chance you have a had a chance to work on that? Just wondering. Thanks for the code otherwise!

    ReplyDelete